aprescoup: (karsa)
[personal profile] aprescoup


( Fortune favours the bold, or those who have never crossed paths with the witch Karsa. She has been biding her time aboard the Queen Zanyra, manning the new recruits — and appears in good health, but for how half of her face sometimes catches the light strangely, nearly silvered. A flicker of oddity, and it's gone.

She addresses the group in whispers now, from an ill-lit quarter — days before the ships enter the Crossing. )


Hasten. Wash the silt and stale water from your ears. You fools. What are you doing? Sleeping, when they tell you to sleep? Rubbing their decks? A little polish? Is that what you are for? On your knees, and saying 'please'? And 'thank you'?

( Tch. But she seems too rushed to scold:) ...in any case, you are alive. That is surprising. But good. Now, let us keep it so. They have not told you much. They never tell you much. You are for the Crossing — old stories say it is... where things that should not be find their brothers. Things that lived and died. Things that died before they ever breathed. Things that should not be born. It is a turbulence. On merchant routes, they avoid this sea by a distance of several days of sailing.

( A creak, as if steps. She stops, searches each way, before trusting enough to continue: ) Why do they take this path? Luck does not love them? Women do not love them? No one would cry for them? I do not cry for them. I spit on them. But we can't spit from the grave. They believe, these captains, and the stupid animals and bundles of bones that man their ships, they believe they can survive.

I do not know why. But we must learn, if we are to be protected. Ask carefully: they do not like questions. Quicksilver, he is mad. Not in the way of men's madness, which is natural to them. They are fools of the blood. This is the different. He is mad of the mind. And the other one, the Rope... he seems mad of the heart.

But we must know what they know, else they might be fools, but we are even more foolish. Go. Be swift and careful.


( ooc: threadjack away, and feel free to share any information your character's unearthed about the voyage here, or in your own posts o/ )

aprescoup: (karsa)
[personal profile] aprescoup
( She has long suffered, her great sigh speaks, every fool that's walked this world. ) ...you took more dead. Why are you like this? You want friends? I buy you friends. Three for five coin pieces, at the market. You are ugly, maybe I pay seven. And you are fools! No one likes you. I pay nine.

Pah! What is your luck? What is my luck? These other clapping seals in their little frills, with their little cakes and their little cups, they are playing their little games. And they come to me with messages. I I have the look of a saint now, who delivers word. How fortunate Karsa is. How grateful.

Look here. Pay attention. ( She spits out the words: ) First come the beggars, the Bessis. What is their puny fire worth now? I breathe hotter each morning. They ask for their captives, to hide their shame. Imagine! You kill, and you kill, and you kill, and then you keep your dead 'allies' like vermin, and it is not good, when you are found out. Who could have thought?

( And softer: ) The others. The Attaryl, for whom speaks the red woman, Vannozza. They want their dead. For burial. Ha! As if she will not use them to say, looooooooooooook! Look what my cousin's good friends! Look. But the witches... these are their dead.

So, talk, choose, and — ( The transmission seems to flicker, her voice first feeble, then doubled, then she shrieks: ) No. No. You do not dare, you do not presume, you do not, you fur-clad pink pig, you do not dare

( But Karsa falls silent. To a quiet backdrop, broken only by a rhythmic drip, speaks undead Lord Anurr of Sa-Hareth — who has not been seen since arriving in Sa-Hareth. He seems to borrow the voices of multiple men, women and children, never settling on the one: )

H elLo   Li TtlE   FrIenD S. HoW   Ha VE   YoU   Be EN?   GoOD?   Yo U   ArE   Go OD   peOPlE.

Go oD   ThIn Gs   SHOUl D   HaPpE N   T o   GoOd   Peop Le.   And   GoO D   EnDing S   to   Th Ose   Who   HAV e   SuF f e Red   LoN G.

N o?   Y E s.

And   Th E y   havE SuFFer Ed,   ThEse   AtTa ryL.   An D   N oW   ThEY WoU l D   Be   Use D   aGA in?

No.   So   Man Y   BuRNs. So   ManY   WA I Ls.   I heAR   ThE M   FroM   HerE.

GiVE   Them   To   ME.   Th E Y   Will   Be   O U R   BrothER s   In   SA-HARE Th.   Fr E e.

( As quickly as Anurr interrupted, his voice disappears. A long heartbeat's silence. By the time Karsa recovers command of her own transmission sorcery, she is quieter for it, rattled. )

You... that. That disgusting creature. That... well. Well, you heard him, didn't you? You heard him. Tell me what you wish done. You cannot have it all ways. Only one answer.

( ooc: the floor is yours, threadjack away, debate the fate of the six undead claimed in the Bessis tower disaster, plus the three previously weaponised by Wei Wuxian. Characters with 'ownership' of the dead get final say — please state it! All the undead will go to the petitioner with the highest number of votes. Haltham Anurr will not be answering any comments. )
aprescoup: (karsa)
[personal profile] aprescoup
( Did you miss this shrieking voice as much as it missed you? ) You took dead. Of course you took dead. Why are you so... do you not have friends? You want friends this badly? No one loves you? Mother does not love you? Father does not love you? You had to find dead who love you?

( She stops. Breathes. Reconsiders: ) There is no time to waste. There never was. In the city, they say none of Unhalad’s people returned. You are half safe. Unhalad won’t know of you, at least until, those things you brought back... become as he means them to be. Speak to them before that. Find out what turned them. ( Quieter: ) They were good men once. At least, less fools than you.

But Anurr knows of you. He must. After all, you — ...you never did ask, did you? Well, go around and ask! Why do the people run from your little farm in the frozen prairie? You think, they do not like big, sturdy land, with a house on it? I heard it was Haltham who put you up here, and now he hides from me. Ha! Good. Not every open house is for the taking. And maybe ask yourselves, why do you have a body in your water, eh? You think it’s good, to swim with the dead? That’s how they raise you, where you are from? Find out who it is, at least you know his name, before you get naked with him, no?

And ask your little forest friend, why are they back? They had good life in their woods. No one bothered them. Did I bother them? No. Did you? Well, you bother everyone. But not them particularly, no?

( Huffing, puffing, easing. ) Actually... some of you, maybe you are friends now. You drank the brew, ah? What they gave you, Anurr’s little sons? How smart and brave they are, now he is back. But before? Months ago, no one spoke of Anurr. No one spoke against Unhalad. Nooooooooo, they bowed our heads then, Yes, sir, no, sir, not my son, sir, do what you want, but spare my family.

If you drank that thing... do not do it again. He owned you for a few hours. But next time, he owns you for days. For weeks. For months. Until he doesn’t let go. But you’ve already done the foolishness, maybe those idiots trust you enough to say what Anurr wants. He can’t keep the citadel closed with the storms forever.

The rest of you, focus on better things. On coin. You need coin. You always need coin.

( ooc: check out the IC results of the latest vote here, along with quest sign-ups! Feel free to talk among each other/threadjack, though Karsa will only answer very sparingly at this time. )
aprescoup: (karsa)
[personal profile] aprescoup
( She is heat and storm and hissing anger: ) You fools. And me, fool, listening to the master, helping! ‘Who could have known, Karsa, who could have known?’ I could have known, you could have known, any woman with sense could have known! Men? Men know nothing. You steal from a merchant, what does he do, eh? What does he do?

( A pause, as if she nearly expects an answer — before continuing, impatiently: )

He makes more coin. Do you know whose gold you took? Whose gems you took? Who made a large deposit at La Rea just when you all broke in? Do you know? Do you know who? Torsten. Congraaaatuuulaaaaations. The high merchant. The Torsten who won the auctions, the Torsten who inked a grand salt supply contract he needs that money to pay for. The Torsten who is bringing the great-bellied best, that ship Imperious in a few days. To make up for it.

( But she’s quieting, at least. ) And on it, he brings something powerful. We hear… the master hears. A commission. Because when merchants lose money, pah! They turn into smugglers. They say Unhalad’s brothers hired Torsten to bring in... help for him. Everyone heard about the bodies on the pillars two weeks ago. Unhalad’s own people picked out and killed, no, they can’t have that. No one… no one in the east sent help to Sa-Hareth when the dead took us over, but the dead, eh? The dead help each other. Funny, no? The world. And funny, you. What are you doing? Wasting time, with tales since grandmother was too young to even open her legs. ‘Arne the Red,’ who cares? How can a man survive three days and three nights in the tundra cold? He doesn’t. But you waste time on that, instead of —

( Bitterness and bile and she pieces herself together again. )

There is one matter of gladness. Unhalad’s allies sent him... some sustenance, as well as his weapon. More like you. Hopefully better than you, ah? Not fools? A handful of captives. Every man and woman and child deserves freedom. We will cut them loose. And tell Haltham, if you see him, there is work beyond sniffing the salt.

( Determined, then: ) Now. My people, we infiltrate. And we brave the instrument. But we are few. Eight? And... maybe exercise will do you well, ah? Keeps you from other foul business? Help free your fellows from the Imperious. We go together to the ship, but we each do our part. And we succeed.

I have more of the quartz for speaking, when you free them. Ten pieces? I will send them. Like I sent you quartz to... visit La Rea. And you made gain. So now I ask my cut: some 7,000 coins would provide us enough supply to make a few men friends, to procure some sailor garb… while, alternatively, 13,000 pieces would get us... a more substantial distraction. Who is coming? And how much gold can you give?


( ooc: This is a precursor to the ship rescue test drive & game event that our resident Sith Lord player proposed. Full event details will go up on 27 April! )

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