username: deimar
( On this occasion, King Deimar in silvered splendor: tussled, armour scratched and drenched in blood and soot, surrounded each way by his men or Rathakku's creatures. He screams, just as harpies swing in: )
Fall back — fall back, fall back — ( An infantryman politely keels over, arrow driving through his ribs. Deimar stops to stare — ) ...maybe with less enthusiasm than that.
( But then, he's led to take cover off the field, and he can mutter into his pendant: )
Greetings, greetings. Your king speaks. Deimar. ( As if, perhaps, some need the reminder. ) Let's cut through pretence: Alem is lost. The merchants are offering their... obscenely costly help with evacuation. If we had any alternative or dignity, we would decline. It won't surprise you that I've agreed, gratefully. Go to Hassir. Yes, it's a monastery old and true. No, you cannot bring your wine.
( And gentler, firmer: ) It will have you. All of you who go, Hassir will have you, and it will save you. Make a new life, away from this mountain. Away from our blood's burden, away from Hell.
( Then lighter, in this breezy tone: )
...which, I regret to inform you, is opening nice, creaky and wide beneath our floorboard. You've heard the old stories: the Motherless Children beget their devastation, bolstered by whatever souls they consume in their putrid wasteland. They're breaking through. Terrible creatures. Filthy. Ugly, too.
To all men and women of Alem who are strong, gifted and able: I won't tell you to take up your weapons and join me below in glory. If you die there, no one will mourn you, no one will weep over your bones. No one will even remember you. No, they'll live peacefully, happily and oblivious to your sacrifice. But they'll live.
So. You have your choices: Hassir or Hell below. What say you?

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[This guy sounds like he's either ninety pounds soaking wet or twelve.]
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Whatever I have to. This isn't a game, everyone is going to die if we don't stop it now.
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Unless you want me to go back in time, when I have no idea when it started, we've got to work with what we have.
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But...]
Is that what you normally do, just go back in time?
[This is a little skeptical, but whatever, stranger things have happened.]
Do you have any idea what you're looking for, at least?
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...Going back is how I averted the last two. It didn't ultimately prevent it, it just appeared in different ways and different times. Like it is now.
I don't know what I'll find, but I do have an in with a demon. I'll start there.
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[She'd get attitude for what she's about to say next, but she's here on her own, so maybe it doesn't matter.]
Want company?
[Tess may not have a lot of firepower, but she knows what else she has.]
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So he's genuinely surprised if that's the thing that makes her change her mind. ]
I thought you were running?
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[She is absolutely going to dip the moment it looks out of hand, but in her books, anything is better than nothing, and should be appreciated as such.]
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The more the merrier. [ Or the exact opposite of that. ] How far away are you?
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City gates. I'll head back in.
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Take your time. [ Then, belatedly — ] Let me know when you're at the entrance.
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[But she'll be there, looking calm and collected –– the poker face version of it, anyway –– armed with little more than a handgun. You know, like you do.]
Two minutes out.
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Congratulations, you beat the army.
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[That's off the cuff –– easy, given her vocation –– but her expression is more than a little skeptical. He really is a kid.]
Tough deal, apocalypse number three before you finish puberty.
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Well, they always say those are challenging years. [ Especially for him when he really was this age, but at least he can say it gives a unique perspective. One that helps him recognize something about the way she carries herself. ]
Didn't get your name.
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Tess. You?
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Number Five. [ He takes a breath and rolls his shoulders. ] Do you feel like storming down the gates, or can we skip all that and jump right in?