un: azure stream || voice
[[ ooc: during the two days barricaded into the tower by the dragon. ]]
Do not approach the undead if you do not know how to fight them - these are more dangerous than the ones we have met before.
We need two groups. With me, trained fighters who are confident in decapitation.
With others, those that are trained enough that they can protect and move those of you who are not.
Do not take the undead lightly. Do not risk yourself needlessly. We have healers among us - seek them if you are wounded.
Who will come to hunt?
Do not approach the undead if you do not know how to fight them - these are more dangerous than the ones we have met before.
We need two groups. With me, trained fighters who are confident in decapitation.
With others, those that are trained enough that they can protect and move those of you who are not.
Do not take the undead lightly. Do not risk yourself needlessly. We have healers among us - seek them if you are wounded.
Who will come to hunt?

no subject
Zuko is in the banquet hall. I suggested that we convene there, secure it and the area around it, then sweep out from there. Barricades will not work for extended periods, but they fear fire, as they should. We can hold them back.
[ Even if there is something in his voice that suggests he doesn't like the idea of prioritizing the gentry. ]
no subject
I'll bring her ladyship round and find a spot to defend. Do you think there's enough time to put together barricades once we secure the banquet hall?
no subject
The undead won't all be concentrated in one place - if we can eliminate those in the nearby area, that will give us some leeway. There are usually servant corridors that enter into the hall that may be easier to defend, or to use as escapes when necessary.
no subject
When things are less of a mess remind me to thank you for your organizational abilities.
no subject
We will share some wine, and make our thanks to each other.
My concern is these undead seem to have some magical abilities to move things without touching them. Is there a way to keep your fortifications strong against such things?
no subject
Hm. I could try to put up a ward around it that's specifically geared towards deflecting hexes. I'm not making guarantees, the magic here is different from the magic I practice, but it's worth a go. At worst it only holds for a short time, at best we have another tool to use.
no subject